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Simulation / Spec Project (Inspired by Venom)

Type: Simulation / Spec Role: Director / Animator / Editor Public

This is a personal simulation project created to showcase cinematic mood, shot composition, and controlled AI generation. (Not affiliated with the original IP.)

Objective

Build a cinematic simulation piece emphasizing atmosphere, lighting, and camera language — demonstrating controlled outputs and editing rhythm.

Tools Used

Dzine Kling Seedance Veo3 DaVinci Resolve

Pipeline

  • Look & Mood: reference-driven style direction.
  • Shot Planning: establishing → detail → payoff beats.
  • Generation: controlled cinematic outputs.
  • QC: select best takes and remove artifacts.
  • Edit & Grade: pacing + cohesive color in DaVinci.
  • Delivery: web-ready export.

Key Strengths Demonstrated

Atmosphere Lighting Mood Shot Composition Editing Rhythm