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Simulation / Spec Project (Inspired by Venom)
Type: Simulation / Spec Role: Director / Animator / Editor Public
This is a personal simulation project created to showcase cinematic mood, shot composition, and controlled AI generation. (Not affiliated with the original IP.)
Objective
Build a cinematic simulation piece emphasizing atmosphere, lighting, and camera language — demonstrating controlled outputs and editing rhythm.
Tools Used
Dzine Kling Seedance Veo3 DaVinci Resolve
Pipeline
- Look & Mood: reference-driven style direction.
- Shot Planning: establishing → detail → payoff beats.
- Generation: controlled cinematic outputs.
- QC: select best takes and remove artifacts.
- Edit & Grade: pacing + cohesive color in DaVinci.
- Delivery: web-ready export.
Key Strengths Demonstrated
Atmosphere
Lighting Mood
Shot Composition
Editing Rhythm